>FLOAT
=> "[ANS] FORTH"
(no description)
primitive code = [p4_to_float]
D>F
=> "[ANS] FORTH"
(no description)
primitive code = [p4_d_to_f]
F!
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_store]
F*
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_star]
F+
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_plus]
F-
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_minus]
F/
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_slash]
F0<
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_zero_less]
F0=
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_zero_equal]
F<
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_less_than]
F>D
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_to_d]
F@
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_fetch]
FALIGN
=> "[ANS] FORTH"
(no description)
primitive code = [p4_d_f_align]
FALIGNED
=> "[ANS] FORTH"
(no description)
primitive code = [p4_d_f_aligned]
FDEPTH
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_depth]
FDROP
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_drop]
FDUP
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_dup]
FLITERAL
=> "[ANS] FORTH"
(no description)
compiling word = [p4_f_literal]
FLOAT+
=> "[ANS] FORTH"
(no description)
primitive code = [p4_d_float_plus]
FLOATS
=> "[ANS] FORTH"
(no description)
primitive code = [p4_d_floats]
FLOOR
=> "[ANS] FORTH"
(no description)
primitive code = [p4_floor]
FMAX
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_max]
FMIN
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_min]
FNEGATE
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_negate]
FOVER
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_over]
FROT
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_rot]
FROUND
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_round]
FSWAP
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_swap]
REPRESENT
=> "[ANS] FORTH"
(no description)
primitive code = [p4_represent]
DF!
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_store]
DF@
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_fetch]
DFALIGN
=> "[ANS] FORTH"
(no description)
primitive code = [p4_d_f_align]
DFALIGNED
=> "[ANS] FORTH"
(no description)
primitive code = [p4_d_f_aligned]
DFLOAT+
=> "[ANS] FORTH"
(no description)
primitive code = [p4_d_float_plus]
DFLOATS
=> "[ANS] FORTH"
(no description)
primitive code = [p4_d_floats]
F**
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_star_star]
F.
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_dot]
FABS
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_abs]
FACOS
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_acos]
FACOSH
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_acosh]
FALOG
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_alog]
FASIN
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_asin]
FASINH
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_asinh]
FATAN
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_atan]
FATAN2
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_atan2]
FATANH
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_atanh]
FCOS
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_cos]
FCOSH
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_cosh]
FE.
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_e_dot]
FEXP
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_exp]
FEXPM1
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_expm1]
FLN
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_ln]
FLNP1
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_lnp1]
FLOG
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_log]
FS.
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_s_dot]
FSIN
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_sin]
FSINCOS
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_sincos]
FSINH
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_sinh]
FSQRT
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_sqrt]
FTAN
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_tan]
FTANH
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_tanh]
F~
=> "[ANS] FORTH"
(no description)
primitive code = [p4_f_proximate]
SET-PRECISION
=> "[ANS] FORTH"
(no description)
primitive code = [p4_set_precision]
SF!
=> "[ANS] FORTH"
(no description)
primitive code = [p4_s_f_store]
SF@
=> "[ANS] FORTH"
(no description)
primitive code = [p4_s_f_fetch]
SFALIGN
=> "[ANS] FORTH"
(no description)
primitive code = [p4_align]
SFALIGNED
=> "[ANS] FORTH"
(no description)
primitive code = [p4_aligned]
SFLOAT+
=> "[ANS] FORTH"
(no description)
primitive code = [p4_s_float_plus]
SFLOATS
=> "[ANS] FORTH"
(no description)
primitive code = [p4_s_floats]
FLOATING-STACK
=> "[ANS] FORTH"
(no description)
primitive code = [p__floating_stack]
MAX-FLOAT
=> "[ANS] FORTH"
(no description)
primitive code = [p__max_float]
INTERPRET-FLOAT
( CS: dest* -- dest* )
executes ( -- F: f# ) experimental
=> "[ANS] FORTH"
check the next word from QUERY
and try to parse it as a
floating number - if parseable then postpone the value on the
floating stack and branch out of the loop body (usually do it AGAIN
)
compiling word = [p4_interpret_float]